EARLY ACCESS DATA UPDATE CHECKLIST
When Modern Warfare 4 DMZ servers go live for Early Access on October 20, 2026, our primary objective is to replace all temporary placeholders (Partial / Not Confirmed) with 100% verified in-game telemetry within 60 to 120 minutes.
Phase 1: Zero-Hour (T+0 ~ T+30m)
FOB Station Upgrade Material Quantities (Tier 1-5)
src/data/stations.ts Inspect the in-game FOB upgrade console menu upon first lobby launch. Record exact required items and quantities (e.g. Batteries, Hard Drives, Screwdrivers, Gun Oil, Gold Bars, Drills, GPUs) for each station tier.
3D Printer Fabrication Blueprints & Resource Ratios
src/data/crafting.ts Check the 3D Printer fabrication menu in the FOB. Validate the exact cost in Synthetics, Electronics, Chemicals, Metals, and rare catalysts for Armor Vests (Stealth, Comms, Medic, Tempered), Large Backpacks, and Revive Kits.
Station Unlock Progression Gates & DMZ Level Thresholds
src/data/stations.ts Confirm the exact level and mission requirements for the 7 unlockable stations: 3D Printer, Armory, Medical Bay, Decontamination, Tactical Operations, Stash Expansion, Comms Station.
Phase 2: Tactical Grid (T+30m ~ T+60m)
Hajin Exclusion Zone Tac-Map Grid Coordinates & Sector Bounds
src/data/hajinMap.ts Extract real in-game tactical map grid coordinates (e.g. D4, E6, B2) for all 13 confirmed POIs (14th Political Prison, Chang-san Air Base, Mirae Hospital, Haneul Nuclear Reactor, etc.).
Hajin Sector Threat Levels & Exfil Point Distribution
src/data/hajinMap.ts Verify whether radiation / chemical contamination boundaries shift dynamically and confirm designated exfil helicopter landing zones and dead drop locations.
Phase 3: Trait Telemetry (T+60m ~ T+120m)
Operator Traits Numerical Modifiers & Progression Gates
src/data/operators.ts Inspect the Active Duty customization tab. Record numerical bonus values for Vanguard (+% plating speed, explosive resistance), Scavenger (loot scan range, barter discount), and Infiltrator (UAV delay, footstep reduction).
Active Duty Slots 4 & 5 Unlock Requirements
src/data/operators.ts Verify whether slots 4 and 5 require Tactical Operations Station Tier 2/3, specific faction mission tier completion, or store bundle unlocks.
Phase 4: Codebase Deployment
Update Changelog & Header Version Badge to v1.0-EA-LAUNCH
src/pages/changelog.astro & src/components/Header.astro Add v1.0 Early Access Day-1 official release note to changelog.astro, update Header alert bar from "v0.9-EA-PREVIEW" to "v1.0-LIVE", update data verification timestamp to October 20, 2026.
Run Astro Check, Production SSG Build & Cloudflare Pages Deploy
Cloudflare Pages (mw4dmz) Execute npx astro check (0 errors), pnpm run build (12+ static pages generated), and deploy to Cloudflare Pages edge network via wrangler pages deploy.
⚡ DAY-1 RAPID REBUILD & DEPLOYMENT RUNBOOK
TERMINAL WORKFLOWOnce data files are updated, run this single composite command in the project directory to perform TypeScript type verification, static HTML compilation, and immediate production deployment to Cloudflare Pages:
pnpm run build && npx wrangler pages deploy dist --project-name=mw4dmz --branch=main --commit-dirty=true
npx astro check guarantees 0 broken imports or missing properties.
Compiles all 12+ pages into dist/ in under 3 seconds.
Instant global CDN propagation on mw4dmz.com.
COMMUNITY TELEMETRY SUBMISSION SPECIFICATION
DOUBLE-VERIFICATION RULEAccepted Proof Requirements:
- Unedited in-game screenshot clearly displaying the FOB station upgrade material list.
- Clear video clip or screenshot of the 3D Printer fabrication menu showing component costs.
- Tac-Map coordinate waypoint screenshot matching Hajin POI sectors.
Strict Rejection Criteria:
- Unverified text claims without visual or API evidence.
- Speculative leaks from non-retail builds or datamined files without live in-game confirmation.
- Values that conflict with two or more independent player telemetry submissions.